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Old Dec 20, 2006, 03:42 PM // 15:42   #1
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Default A Lazy Shambling horror?

I recently picked up Animate Shambling Horror on my MM but I've noticed that the Shambling/Jagged horrors seem to get a bit lazy after a fight. Its not that they dont fight its that when I start moving away from the battle zone they dont follow right away. They sorta stop to catch their breath or something and then figure out they should follow their master. Any one else experiencing this? Is this the way it was intended or is this a bug?
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Old Dec 20, 2006, 03:49 PM // 15:49   #2
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Yeah.. That happens to me too. ._.

It bugs me >.<
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Old Dec 20, 2006, 03:50 PM // 15:50   #3
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Happens with Flesh Golems for me
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Old Dec 20, 2006, 06:51 PM // 18:51   #4
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Yup, Same thing with Flesh Golem for me too. I have even seen on rare occassions FG stop while in the middle of combat, 5-10 secs at a time, and not do a damn thing, just stands there, dumb as a box of rocks.
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Old Dec 20, 2006, 06:53 PM // 18:53   #5
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Yep, both Shambling Horrors and Flesh Golem do that with me too.
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Old Dec 20, 2006, 06:58 PM // 18:58   #6
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I stopped using Shambling horrors because of this.
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Old Dec 20, 2006, 07:23 PM // 19:23   #7
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ive seen it with flesh golems...they are always lagging behind the rest of the group.
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Old Dec 20, 2006, 07:48 PM // 19:48   #8
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Same here ... I did notice a couple were taking smoke breaks and had coffee in their hands.Hard to animate good help nowadays..)
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Old Dec 20, 2006, 08:01 PM // 20:01   #9
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Yeah i ahve also that problem
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Old Dec 20, 2006, 08:21 PM // 20:21   #10
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Same problem. Guess it's part of the AI "improvement".
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Old Dec 20, 2006, 08:57 PM // 20:57   #11
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There was another thread about this a few days ago. Here it is: http://www.guildwarsguru.com/forum/s...php?t=10090161
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Old Dec 20, 2006, 09:00 PM // 21:00   #12
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Quote:
Originally Posted by dictionary
sham·ble (shām'bəl) Pronunciation Key
intr.v. sham·bled, sham·bling, sham·bles

To walk in an awkward, lazy, or unsteady manner, shuffling the feet.
there you have it, mystery solved.
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Old Dec 20, 2006, 11:53 PM // 23:53   #13
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and now the definition of 'flesh' of flesh golem.... drum roll please
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Old Dec 21, 2006, 12:20 AM // 00:20   #14
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I imagine all the minions except the Fiends do it. I've personally seen the Golem and Vamp Horrors fall behind...
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Old Dec 21, 2006, 12:43 AM // 00:43   #15
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Yea, the feinds are the only guys you can count on to keep up now days.

They also seem to have a higher aggro range, and seem more out of controll.

The Shambling Horrors may be slow but they do keep it easy to maintain the army. Also has anyone else noticed, the minions seem to age slower (or is that I haven't played in a while)?

Last edited by Markaedw; Dec 21, 2006 at 12:56 AM // 00:56..
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Old Dec 21, 2006, 12:53 AM // 00:53   #16
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Latest update: "Fixed a bug that caused some Necromancer minions in Nightfall to behave sluggishly."

Should be fixed then I guess.
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